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 Templates (WIP)

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Calix

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PostSubject: Templates (WIP)   Sat Oct 05, 2013 5:59 pm

Physical

Name: (REQUIRED) All people have names, don't they?

Age: (REQUIRED) Earth years are the standard measurement of age, here. If they age at a different rate, include their "native age", and their age in Earth years.

Gender: (REQUIRED) Self-explanatory. Male, Female, Both/Neither, None of the Above

Race: (REQUIRED) What is their race? Race information can be found here. If the race you want to use is not listed, please suggest it there when you post your character so it can be added to the list with information on them.

Appearance: (REQUIRED) How does the character look? If they don't use a "common" race (see race info linked above for more info), then please describe them in detail. (This is required even with images. If you can't do a simple character description, you probably shouldn't be RPing)

Images:
Spoiler:
 


Mental

Personality: (REQUIRED) Explain how your person acts. Try to be as detailed as possible.

Likes: (OPTIONAL) Just a brief summary of what your character likes.

Hates: (OPTIONAL) Same as above, but with their dislikes.


Combat

Elemental Mastery: (REQUIRED FOR MAGIC) What element/s can your character use? More info can be found [insert link here]

Fighting Style: (OPTIONAL) Self-explanatory. If they don't fight at all, they will have a fighting style! Everyone has a fighting style. Unless of course they just stand there and get slaughtered.

Combat Skill: (REQUIRED FOR FIGHTING) How good are they? Information on Combat Skill can be found here.

Preferred Weapons: (OPTIONAL) What are their preferred weapons? No guns, explosives, and so on. Keep it traditional.


Other

History: (HIGHLY RECOMMENDED) Explain your character's past. Try to be as detailed as possible on this and fit as much as you can into it. This will help to flesh out your characters past and can then be used for future plots.





Code for copying purposes!
Code:
[size=15][b][u]Physical[/u][/b][/size]

[b]Name:[/b] (REQUIRED) All people have names, don't they?

[b]Age:[/b] (REQUIRED) Earth years are the standard measurement of age, here. If they age at a different rate, include their "native age", and their age in Earth years.

[b]Gender:[/b] (REQUIRED) Self-explanatory. Male, Female, Both/Neither, None of the Above

[b]Race:[/b] (REQUIRED) What is their race and where did it originate? Race information can be found here. If the race you want to use is not listed, please suggest it there when you post your character so it can be added to the list with information on them.

[b]Appearance:[/b] (REQUIRED) How does the character look? If they don't use a "common" race (see race info linked above for more info), then please describe them in detail.

[b]Images:[/b]
[spoiler]Any pictures of your character go here. Make sure you keep the spoiler tags. Delete this if you don't have pictures.[/spoiler]


[size=15][b][u]Mental[/u][/b][/size]

[b]Personality:[/b] (REQUIRED) Explain how your person acts. Try to be as detailed as possible.

[b]Likes:[/b] (OPTIONAL) Just a brief summary of what your character likes.

[b]Hates:[/b] (OPTIONAL) Same as above, but with their dislikes.


[size=15][b][u]Combat[/u][/b][/size]

[b]Elemental Mastery:[/b] (REQUIRED FOR MAGIC) What element/s can your character use? More info can be found [insert link here]

[b]Fighting Style:[/b] (OPTIONAL/RECOMMEND) Self-explanatory. If they don't fight at all, they will have a fighting style! Everyone has a fighting style. Unless of course they just stand there and get slaughtered.

[b]Combat Skill:[/b] (REQUIRED FOR FIGHTING) How good are they? Information on Combat Skill can be found here.

[b]Preferred Weapons:[/b] (OPTIONAL) What are their preferred weapons? No guns, explosives, and so on. Keep it traditional.


[size=15][b][u]Other[/u][/b][/size]

[b]History:[/b] (HIGHLY RECOMMENDED) Explain your character's past. Try to be as detailed as possible on this and fit as much as you can into it. This will help to flesh out your characters past and can then be used for future plots.


Last edited by Calix on Sat Nov 02, 2013 6:26 am; edited 1 time in total
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PostSubject: Re: Templates (WIP)   Sat Nov 02, 2013 6:19 am

Magic

Name: Even if the character doesn't name their spells, a name is important for reference.

Owner: What character owns it? If you are making the same spell for multiple characters, please repost, for formality reasons.

MP Cost: How much MP does this cost to use? When used, it MUST cost this amount.

Magic Type: Is your spell Offensive, Defensive, Beneficial or Detrimental?
* "Offensive" spells are specifically magic that is directly harmful to their target, and the most common type.
* "Defensive" spells are the polar opposite of "Offensive" spells, protecting their target in various ways.
* "Beneficial" spells are generally referred to as "Buffs". They aid the target in various ways, diverse ways.
* "Detrimental" spells are often referred to as "Debuffs". They are made to impede their target in various ways.

Element(s): What element/s are used in this magic? It can have none, but it can't have an element the character is not able to use. If it uses more than one element, please specify what the primary, secondary, and if applicable, tertiary elements are, or if it is an equal amount of each.

Effect: What does the spell do? Please try be specific. If you aren't specific enough, you will be asked to clarify something.

Visual: How does it look? Does the character do anything special when using this spell? What colour is it, if applicable? So on.




Code for copying purposes!
Code:
[b]Name:[/b] Even if the character doesn't name their spells, a name is important for reference.

[b]Owner:[/b] What character owns it? If you are making the same spell for multiple characters, please repost, for formality reasons.

[b]MP Cost:[/b] How much MP does this cost to use? When used, it MUST cost this amount.

[b]Magic Type:[/b] Is your spell Offensive, Defensive, Beneficial or Detrimental?
* "Offensive" spells are specifically magic that is directly harmful to their target, and the most common type.
* "Defensive" spells are the polar opposite of "Offensive" spells, protecting their target in various ways.
* "Beneficial" spells are generally referred to as "Buffs". They aid the target in various ways, diverse ways.
* "Detrimental" spells are often referred to as "Debuffs". They are made to impede their target in various ways.

[b]Element(s):[/b] What element/s are used in this magic? It can have none, but it can't have an element the character is not able to use. If it uses more than one element, please specify what the primary, secondary, and if applicable, tertiary elements are, or if it is an equal amount of each.

[b]Effect:[/b] What does the spell do? Please try be specific. If you aren't specific enough, you will be asked to clarify something.

[b]Visual:[/b] How does it look? Does the character do anything special when using this spell? What colour is it, if applicable? So on.

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Last edited by Calix on Fri Nov 29, 2013 7:06 pm; edited 5 times in total
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PostSubject: Re: Templates (WIP)   Sun Nov 03, 2013 5:13 am

Weapons

Name: (REQUIRED) Even if your character doesn't name their weapons, it helps with reference. Even something basic and uncreative will work (i.e. Sword #1)

Type: (REQUIRED) What kind of weapon is it? Sword? Hammer? Bow? Gauntlet? Banned weapon types can be found here

Elemental: (OPTIONAL) What element is this weapon or does this weapon "support". Can be one not used by your character, but that will likely make it less effective. Remove this if it is not applicable.

Appearance: (REQUIRED) What does this weapon look like? Be detailed, even if you're using a picture.

Special Effects: (OPTIONAL) What special effects does this weapon have? If it has no special effects, then it will be nothing more than a piece of metal, essentially, just like any normal weapon (I would like to see more like this, though. Not all weapons are special...)

History: (OPTIONAL) How did your character get this weapon?

Images:
Spoiler:
 




Code for copying purposes!
Code:
[b]Name:[/b] (REQUIRED) Even if your character doesn't name their weapons, it helps with reference. Even something basic and uncreative will work (i.e. Sword #1)

[b]Type:[/b] (REQUIRED) What kind of weapon is it? Sword? Hammer? Bow? Gauntlet? Banned weapon types can be found [b][u]here[/u][/b]

[b]Elemental:[/b] (OPTIONAL) What element is this weapon or does this weapon "support". Can be one not used by your character, but that will likely make it less effective. Remove this if it is not applicable.

[b]Appearance:[/b] (REQUIRED) What does this weapon look like? Be detailed, even if you're using a picture.

[b]Special Effects:[/b] (OPTIONAL) What special effects does this weapon have? If it has no special effects, then it will be nothing more than a piece of metal, essentially, just like any normal weapon (I would like to see more like this, though. Not all weapons are special...)

[b]History:[/b] (OPTIONAL) How did your character get this weapon?

[b]Images:[/b]
[spoiler]If you any pictures of your weapon, put them here. Delete this section if you have no pictures[/spoiler]

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PostSubject: Re: Templates (WIP)   Fri Nov 29, 2013 5:59 pm

Forms/Transformations

Name: Even if the character doesn't name their forms or transformations, a name is important for reference.

Owner: What character owns it? Unlike spells, these are encouraged to be unique, so please don't make the same form for multiple people unless it's considerably generic.

MP Cost/Duration: Some forms have a set cost and turn duration, while others take a certain amount per turn until the form is cancelled or the user can no longer keep the form active. There are other options, but these two are the easiest to get approved by far.

Element(s): (OPTIONAL) If your form is tied to any elements, list them here, stating if any are more dominant than others, or if it is uses the elements equally. If no elements are used, remove this section of the template.

Effect: What does the form or transformation actually do? What benefits does it give and what penalties, if any, does it give your character? Keep in mind that the more powerful it is, the more expensive it'll be to maintain.

Visual: When active, what does it look like to everyone else? What changes visually about the character? Try be as detailed as possible.

Images:
Spoiler:
 




Code for copying purposes!
Code:
[b]Name:[/b] Even if the character doesn't name their forms or transformations, a name is important for reference.

[b]Owner:[/b] What character owns it? Unlike spells, these are encouraged to be unique, so please don't make the same form for multiple people unless it's considerably generic.

[b]MP Cost/Duration:[/b] Some forms have a set cost and turn duration, while others take a certain amount per turn until the form is cancelled or the user can no longer keep the form active. There are other options, but these two are the easiest to get approved by far.

[b]Element(s):[/b] (OPTIONAL) If your form is tied to any elements, list them here, stating if any are more dominant than others, or if it is uses the elements equally. If no elements are used, remove this section of the template.

[b]Effect:[/b] What does the form or transformation actually do? What benefits does it give and what penalties, if any, does it give your character? Keep in mind that the more powerful it is, the more expensive it'll be to maintain.

[b]Visual:[/b] When active, what does it look like to everyone else? What changes visually about the character? Try be as detailed as possible.

[b]Images:[/b]
[spoiler]If you have any pictures of your form, post them here. Don't delete the spoiler tags.[/spoiler]

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PostSubject: Re: Templates (WIP)   Fri Nov 29, 2013 7:34 pm

Summons


Main

Name: Most summons would have names. On the off chance your summon doesn't have a name, name it anyway for reference purpose.

Owner: What character owns it? Summons should be unique. If it is something generic, like summoning a generic creature that isn't special or unique to your character, then you should still repost it for your other characters like you would with spells.

MP Cost/Duration: How much MP does it cost to maintain your summon? Does it have a set cost and duration, or does it cost MP for every post it is active? For Passive summons, the cost is low, and they have no duration limit.

Summon Type: What type of summon is this? There are a few to choose from. "Offensive" summons focus on attacking any enemy at the command of the summoner. "Defensive" summons focus on defending the summoner. "Assister" summons focus on either buffing or debuffing. "Natural" summons are a cross of these three things, but generally not as good in any particular field as a dedicated summon would be. "Passive" summons do not provide any in-battle benefit and cannot be used mid fight.

Combat Skill: What Combat Skill level is the summon? This is only relevant to Offensive, Defensive, Assister and Natural summons. If your summon is Passive, just write "Passive". The combat skill can be one level above your character, or any level below. The correct image will be edited in by the approving Moderator or Admin.

Summon MP: If your summon has spells or other magic, they must have MP to cast it. Keep the MP relative to their combat skill level and MP cost. Passive summons do not need MP, as their spells are not allowed to harm, protect or otherwise have major influence on other characters, so they are allowed to be free.

Element(s): (OPTIONAL) If your summon has any elemental ties, list them here, stating which are more dominant, or if they are equally used.

Appearance: What does your summon look like? Be as detailed as possible, as if they were a new character.

Images:
Spoiler:
 


Weapons and Magic
Spoiler:
 




Code for copying purposes!
Code:
[size=15][b][u]Main[/u][/b][/size]
[b]Name:[/b] Most summons would have names. On the off chance your summon doesn't have a name, name it anyway for reference purpose.

[b]Owner:[/b] What character owns it? Summons should be unique. If it is something generic, like summoning a generic creature that isn't special or unique to your character, then you should still repost it for your other characters like you would with spells.

[b]MP Cost/Duration:[/b] How much MP does it cost to maintain your summon? Does it have a set cost and duration, or does it cost MP for every post it is active? For Passive summons, the cost is low, and they have no duration limit.

[b]Summon Type:[/b] What type of summon is this? There are a few to choose from. "Offensive" summons focus on attacking any enemy at the command of the summoner. "Defensive" summons focus on defending the summoner. "Assister" summons focus on either buffing or debuffing. "Natural" summons are a cross of these three things, but generally not as good in any particular field as a dedicated summon would be. "Passive" summons do not provide any in-battle benefit and cannot be used mid fight.

[b]Combat Skill:[/b] What Combat Skill level is the summon? This is only relevant to Offensive, Defensive, Assister and Natural summons. If your summon is Passive, just write "Passive". The combat skill can be one level above your character, or any level below. The correct image will be edited in by the approving Moderator or Admin.

[b]Summon MP:[/b] If your summon has spells or other magic, they must have MP to cast it. Keep the MP relative to their combat skill level and MP cost. Passive summons do not need MP, as their spells are not allowed to harm, protect or otherwise have major influence on other characters, so they are allowed to be free.

[b]Element(s):[/b] (OPTIONAL) If your summon has any elemental ties, list them here, stating which are more dominant, or if they are equally used.

[b]Appearance:[/b] What does your summon look like? Be as detailed as possible, as if they were a new character.

[b]Images:[/b]
[spoiler]If you have any pictures of your summon, post them here. Don't delete the spoiler tags.[/spoiler]


[size=15][b][u]Weapons and Magic[/u][/b][/size]
[spoiler][size=15][b][u]Weapons[/u][/b][/size]

[b]Name:[/b] For reference, please name the summon's weapon.

[b]Type:[/b] What kind of weapon is it? Sword? Hammer? Bow? Gauntlet? Banned weapon types can be found [b][u]here[/u][/b]

[b]Elemental:[/b] What element is this weapon or does this weapon "support". Should be an element used by the summon. Remove this if it is not applicable.

[b]Appearance:[/b] What does this weapon look like? Be detailed, even if you're using a picture.

[b]Special Effects:[/b] (OPTIONAL) What special effects does this weapon have? If it has no special effects, then it will be nothing more than a piece of metal, essentially, just like any normal weapon.

[b]Images:[/b] If you have any pictures of their weapons, please LINK them here. DO NOT embed them.

[color=red]---[/color]
[b]Name:[/b]

[b]Type:[/b]

[b]Elemental:[/b]

[b]Appearance:[/b]

[b]Special Effects:[/b]

[b]Images:[/b]


[size=15][b][u]Spells[/u][/b][/size]

[b]Name:[/b] Even if the character doesn't name their spells, a name is important for reference.

[b]MP Cost:[/b] How much MP does this cost to use? When used, it MUST cost this amount.

[b]Magic Type:[/b] Is your spell Offensive, Defensive, Beneficial or Detrimental?
* "Offensive" spells are specifically magic that is directly harmful to their target, and the most common type.
* "Defensive" spells are the polar opposite of "Offensive" spells, protecting their target in various ways.
* "Beneficial" spells are generally referred to as "Buffs". They aid the target in various ways, diverse ways.
* "Detrimental" spells are often referred to as "Debuffs". They are made to impede their target in various ways.
** Please keep this limited to the summon's specialty. (Offensive uses offensive spells, defensive uses defensive spells, assister uses benficial and detrimental, natural uses any mix). If the summon is Passive, the spells should be similar to Beneficial/Buff spells in nature. Just label them "Passive" for simplicity.

[b]Element(s):[/b] What element/s are used in this magic? It can have none, but it can't have an element the summon is not able to use. If it uses more than one element, please specify what the primary, secondary, and if applicable, tertiary elements are, or if it is an equal amount of each.

[b]Effect:[/b] What does the spell do? Please try be specific. If you aren't specific enough, you will be asked to clarify something.

[b]Visual:[/b] How does it look? Does the summon do anything special when using this spell? What colour is it, if applicable? So on.

[color=red]---[/color]
[b]Name:[/b]

[b]MP Cost:[/b]

[b]Magic Type:[/b]

[b]Element(s):[/b]

[b]Effect:[/b]

[b]Visual:[/b]

[color=red]---[/color]
[b]Name:[/b]

[b]MP Cost:[/b]

[b]Magic Type:[/b]

[b]Element(s):[/b]

[b]Effect:[/b]

[b]Visual:[/b]

[color=red]---[/color]
[b]Name:[/b]

[b]MP Cost:[/b]

[b]Magic Type:[/b]

[b]Element(s):[/b]

[b]Effect:[/b]

[b]Visual:[/b][/spoiler]

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PostSubject: Re: Templates (WIP)   Sun Dec 01, 2013 7:34 pm

Character Reference Form
The Character Reference Form is used to link together all of the things relating to your character, so we can easily get to everything, and will serve as the "hub" for your character, since everything will be archived to cut down on clutter. This form will be linked to from this thread.

Please post this first, so that things can be archived as soon as possible. When something is archived, an admin or moderator will post a link to it on this thread so you can edit it in. When you have edited it in, please reply to say you have done so.

You are free to format this as you please, just be sure to keep it coherent and readable, and don't remove any categories you need. You are free to add anything you want. There are a few example fields added that you are free to use or remove if you want.



Character: Your character will be linked here.

Weapons: Link all of your weapons here.

Spells: Link all of your spells here.

Forms: Link all forms or transformations here.

Summons: Link all Summons here.

Friends: (example) Every character makes friends or acquaintances in their journey, this field may come in handy for listing those people.

Enemies: (example) As with friends, every character is bound to make an enemy or two (thousand). This may come in handy for listing those people.

Themes: (example) Have any theme songs for your character? I know some people like to give them theme songs, so feel free. Just make sure you link the songs instead of embedding the youtube video, and say what song they are and who they are by.

RP History: (example) If you want, you can link all of your RPs here, preferably in chronological order. This isn't needed, but can help if you're making a serious character.


No code. You can code this all yourselves. Just copy and paste it and get to work ;D

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